Native App - Interfacing with the Native Platform.CLI App - Interfacing with the Terminal.The Instruction Cycle - Fetch, Decode, Execute.As such, this isn't intended to be a how-to guide, but an overview of how I built the emulator, what major concepts I learned, and some JavaScript specifics for making a browser, CLI, or native app. There are plenty of guides on how to make a Chip-8 emulator, such as Mastering Chip8, How to Write an Emulator, and most importantly, Cowgod's Chip-8 Technical Reference, the primary resource used for my own emulator, and a website so old it ends in. You can take a look at the web app demo and the source here: My Chip8.js code interfaces with not just one but three environments, existing as a web app, a CLI app, and a native app. ![]() However, Vanya Sergeev challenged me to write a Chip-8 interpreter to learn some of the basic concepts of lower-level programming languages and how a CPU works, and the end result is a Chip-8 emulator in JavaScript that I wrote with his guidance.Īlthough there are endless implementations of the Chip-8 interpreter in every programming language imaginable, this one is a bit unique. I spent a good portion of my childhood playing emulated NES and SNES games on my computer, but I never imagined I'd write an emulator myself one day.
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